Announcing the glTF WordPress Plugin

As part of my forays into WebVR, I decided to focus on “building blocks” rather than trying to tackle the whole problem of how you build a full VR experience on WordPress at once.

To that end, my first step was making sure that WordPress can “understand” industry-standard glTF models. I was kind of surprised that a plugin didn’t already do this, so I published this one.

[github repo=”gravityrail/wordpress-gltf”]
Here’s some examples:

[gltf_model scale=”0.02″ url=””]

[gltf_model scale=”2.0″ url=””]

[gltf_model scale=”1.0″ url=””]

Bowen Island

Had a great time with my Automattic colleagues on Bowen Island.

[vrview image=””]

Spring in Grass Valley

It’s a beautiful time of year – everything is just exploding with colour. The weather is interesting – beautiful cloudy rainy days, brilliant sunny days. As soon as you’re used to the temperature or the smell or the sounds it changes again.

[vrview image=”/wp-content/uploads/2016/04/PANO_20160410_090341.jpg”]


Nvidia’s just-announced electronic brain for cars peaks at 8 teraflops of FP32 processing power.

I did a little research and the first time a supercomputer reached that kind of performance was in 2001. It was the ASCI White at Lawrence Livermore labs, with 8192 Power3 cores, consuming 12,288 kw of power.

To put that in perspective: this new Nvidia board consumes 0.002% of the power for the same computing throughput, and could fit in a small briefcase rather than needing its own building.